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Main subject: Sports
related subject: Languages
Duration: 90 minutes.
Age groups: Age 12
Submitted by: Jana Hermanussen, Germany

Learning objectives:

The students train their endurance and get motivated to do some endurance training on their own.

Implemented digital tools:

Cell Phones or small devices with GPS functionality. One for each student with earphones/headset. The device for the teacher isn`t necessary. Digital tool is a free App from the App store named “Zombies, Run! 5K”, which has to be downloaded before.

Supported digital competence for student:

None of the above

Elaboration of the competences:

After a short introduction of the app the students will train playfully their endurance by doing a workout. Additionally the students improve their english listening skills.

Preparation:

First step is to organise that every student brought their cell phone (including headphones) with them. Every student has to get the “Zombies, Run! 5K” App. You find this in the App Store.

Implementation:

The students choose a workout that fits to their endurance competence. The students do the workout.

Conclusion:

After the workout the students have to cool down and reflect the advantages and disadvantages of the running game and evaluate the level of the endurance level. If the level is not appropriate they can adjust this in the next workout.

Implemented needed devices: