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Main subject: Math
related subject: Art, ICT, Crafts
Duration: 160 minutes.
Age groups: Age 10, Age 11, Age 12
Submitted by: Jónína Margrét Guðbjartsdóttir, Iceland

Learning objectives:

To learn how to use SketchUp for schools. To learn how to calculate the circumference of a square and the area of a square. To learn how to use the methods described above in everyday life.

Implemented digital tools:

A SketchUp for schools account https://edu.sketchup.com/app

Supported digital competence for student:

Information and data literacy, Communication and collaboration, Digital content creation, Problem solving

Elaboration of the competences:

Information and data literacy by using measurements to create 3d drawings. Communication and collaboration by working together in pairs. Digital content creation by students creating a classroom from measurements and from ideas of their own. Problem solving by choosing right formulas to calculate the circumference of a square and the area of a square and using information on how to create ones’s own classroom.

Preparation:

The teacher needs to have a Google or a Microsoft school account and make sure students have accounts as well. The teacher has to try out the SketchUp app beforehand and make sure that she/he knows the basics of it. If the school is using Google, the teachers and the students can use SketchUp for schools. The teacher has to make an assignment for the students on how to create drawings in SketchUp.

introduction

1. The teacher explains the assignment to students. If the students have not tried SketchUp before the teacher will introduce how the app works before the students begin their assignment. 2. The teacher goes through the tools the students need to use. a) A measuring tape or a ruler. b) A pencil and an eraser. c) A computer. d) The Google SketchUp app. 3. The teacher pairs up the students, two and two work together.

Implementation:

1. Students gather all the tools they need for completing the assignment. 2. The students start measuring their classroom using a measuring tape or a ruler and write the information down. They have to measure the length, width and height of the classroom. 3. After measuring their classroom the students start using the SketchUp app to create their digital classroom using the acquired measurements. The teacher has the app on her/his computer and projects it so the students can watch and use the app at the same time as the teacher does. The teacher can show the students what to do in case the students have any questions and show them to the whole class as well. 4. The students use their measurements to calculate the circumference of a square and the area of a square. They do this to understand why they need to use this kind of formula in real life, for example for installing wood flooring in a classroom. The students then use the app to paint the walls and choose floor materials for their classroom. 5. At the end of the assignment the students can create their dream classroom. They can use their imagination and creativity when they design it. 6. The students save their work and submit it through e-mail or Google classroom.

Conclusion:

1. The students present their dream classroom to the group. 2. The final work will be printed out and put on the wall in the classroom.

Implemented needed devices:

Teachers and students need computers/Chromebooks with an internet connection. The teacher needs a projector. https://edu.sketchup.com/app A measuring tape or a ruler.