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Main subject: Languages
related subject: Languages
Duration: 45 minutes.
Age groups: Age 10
Submitted by: Tytti Lankinen, Finland

Learning objectives:

Students learn to play easy games to strengthen their skills of perception and help them memorize things.

Implemented digital tools:


Supported digital competence for student:

Information and data literacy, Communication and collaboration, Problem solving

Elaboration of the competences:

Strengthening perception


A digital device with an internet connection for every student.


Introduce Show students the different type of games; puzzles, memory games, painting, darts, dominoes, planet X, etc.


Students will choose the games they are interested in. Special education students need guidance more than other students, so help them continue and change games every now and again.


Bring back all the devices in place and talk about the games the students chose.

Implemented needed devices:

A digital device with an internet connection.