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Main subject: Math
related subject: Math, Languages
Duration: 16 minutes.
Age groups: Age 10, Age 11, Age 12
Submitted by: Dagmar Þóra Sævarsdóttir og Lísbet Patrisía Gísladóttir. Iceland.

Learning objectives:

Learning objectives are; – improve memory – increase mental alertness – improve spacial recall.

Implemented digital tools:

Digital tool is an app from App Store, Monster hunt. Devices with internet connection. 1-4 players per each tool.

Supported digital competence for student:

Problem solving

Elaboration of the competences:

Monster hunt is a simple and nicely displayed memory game and the app presents progressively harder memory challenges.


First step is to get the Monster hunt app. You find this in App Store. Up to four players can use the same device and they take turns when playing. Before the lessen you can make a student list in the app if there are more than one player per device. You decide how long time the students have to play the memory game or how many turns each student takes.


You decide with how many students and devices you are going to work with. It is ideal to have two students per each device.


Please describe the steps and activities of your lesson. Put two and two students per each device and ask them to open the app Monster hunt because they are going to play a memory game. The students puts their names instead of player 1 and 2 and take turns in playing the memory game.


When the practice is over the students report to the teacher how well they did and the teacher writes the result down. The goal is to improve memory and increase mental alertness.

Implemented needed devices: